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Access to global objects and methods in an editor
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(02-19-2015, 12:12 PM)fxfire Wrote:  I would say 95% of the available functions and fields are shown in the Dev-Module.
Not sure if you can iterate through lua's G_ table, but you can definitly do that for all the metatables we expose, like Player , NavigationManager, RenderManager and so on. Afaik there is already a helper function in one of the minionlib's lua code to do that ...

aaaaaah G_ is the table that contains all the global stuff will log all of that once i get the console working :)
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