02-27-2015, 01:06 PM
i tried quickly out of curiosity. in a chocobo race i checked the dev monitor and noticed a few things.
position lock : true
is mounted : false
Hopefully the api is available for chocobo racing / someone figures out how to access it. Handeling chocobo race logic would probably be pretty simple and really doesnt need to be done well lol, I've come in 2nd without steering and holding W down from 20% ofthe race to 100% completion.
The queue system for chocobo racing isnt a duty queue, thats probably the hardest part to work around. then again if i knew anything about this I would have spent all the time since patch making a module for it.
In the meantime its easy to rig up something shitty with AHK. Sucks when you get those error messages from all the race instances being full
position lock : true
is mounted : false
Hopefully the api is available for chocobo racing / someone figures out how to access it. Handeling chocobo race logic would probably be pretty simple and really doesnt need to be done well lol, I've come in 2nd without steering and holding W down from 20% ofthe race to 100% completion.
The queue system for chocobo racing isnt a duty queue, thats probably the hardest part to work around. then again if i knew anything about this I would have spent all the time since patch making a module for it.
In the meantime its easy to rig up something shitty with AHK. Sucks when you get those error messages from all the race instances being full