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[module] LedgendaryFisher v1.4.5 (update: 15-08-23)
#54
It won't be a lua problem, it will be a problem with using an external exe. The gameloop is basically being handcuffed while waiting for the return value from the .exe, so it strangles the framerate until it completes its process.
 


Messages In This Thread
RE: [module] LedgendaryFisher - by Naejin - 03-30-2015, 12:05 AM
RE: [module] LedgendaryFisher - by Ace - 03-30-2015, 12:45 AM
RE: [module] LedgendaryFisher - by frepe - 03-30-2015, 06:38 PM
RE: [module] LedgendaryFisher - by saik1992 - 04-01-2015, 02:09 AM
RE: [module] LedgendaryFisher - by frepe - 04-01-2015, 06:04 AM
RE: [module] LedgendaryFisher - by frepe - 04-01-2015, 09:52 AM
RE: [module] LedgendaryFisher - by saik1992 - 04-01-2015, 10:55 AM
RE: [module] LedgendaryFisher - by Jensen490 - 04-01-2015, 01:33 PM
RE: [module] LedgendaryFisher - by frepe - 04-01-2015, 09:26 PM
RE: [module] LedgendaryFisher - by Ace - 04-01-2015, 03:04 PM
RE: [module] LedgendaryFisher - by frepe - 04-01-2015, 08:36 PM
RE: [module] LedgendaryFisher - by Ace - 04-01-2015, 08:50 PM
RE: [module] LedgendaryFisher - by frepe - 04-06-2015, 12:37 PM
RE: [module] LedgendaryFisher v1.2 (now with added features and language support) - by Ace - 04-23-2015, 03:39 PM

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