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Haru [Ninja][Combat Routine]
(08-09-2016, 04:43 PM)superandyhauz Wrote:  Omni means it will ignore the positionals when it uses skills. It's for bosses that you can't reach the back.

Thanks superandyhauz!
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is this cr still valid? asking cause I am new here and I am searching for a good and easy to go ninja routine
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It is extremely valid and will suffice for everything.

After 2 weeks of testing in and out of raids and ALOT of dummy parsing, these are the refinements that I'd like to propose, NOTE i'm parsing with 230 stable ping so this may only be affecting me however those who are using this on a high level feel free to chip in if you've also extensively tested.


Code:
When mutilation and shadow fang falls off a target:
Haru uses
1) Mutilation
2) Spinning Edge -> Shadow Fang

This pattern persisted even on a dummy, prioritising Mutilation > Spinning Edge-> Shadowfang in reapplying DOT.

As I've researched and compared with top FFLogs parser, Shadowfang will always take priority over Mutilation over potency, even if it means not applying mutilate for a while as the SE damage will make it up for the 2 GCD of mutilate.

I have tried to fix the above by readjusting the cooldowns in the custom tab however to no avail as if the delay is set to high, you end up reapplying DOT in 7 seconds, losing 2 GCDs of damage, over-clipping and losing DPS overall.

Code:
Duality -> Armor Crush

On occasions this would happen where duality is wasted on armor crush, this MAY be due to my latency and positional lag as it tends to happen when the tank is trying to reposition the boss and Haru may have recognized the position as FLANK
instead of Rear. No idea how to fix this if it's just a delay.


On the other note, I realise the default value for AC is 10 seconds that means we're only using AC when Huuton hits 10 seconds, for those who have used Haru extensively what are your suggestions? Since most guide says to use them anything below 40 seconds. I realise increasing it to 35 seconds I'll never waste a ninjutsu on Huuton ever even if there's boss downtime where you can't hit anything.


However regardless, all these are really digging into it, Haru is still a fantastic profile and will only continue to get better as remember that Ace&Sebbs are working on all classes of ACR and it requires time.

If anybody can verify the first issue of DOT priority that would be fantastic though, as i've parsed over 15 times and the uptime for Mutilate always exceeds Shadowfang and that's a huge dps loss.
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I can tweak it a bit to prioritize Shadow Fang properly. I think the only way for that situation to occur as I see it currently, would be if Shadow Fang dropped as you were applying Mutilate, which I never see much of, but I guess with different skill speeds certain situations like that occur more or less.

The duality > AC thing, yes, that's just a positional detection. Unfortunately there's really no predictive measure I can take here that will better the situation, as the only real fix would be to temporarily stop the profile in hopes that the player can reposition, but what if you can't reposition? It's one of those things that I could give some experimental procedures for, but I think it'll work out less than ideal most of the time. I don't know how long of a pause it takes for a dual AC to out run a stop + dual AE.

The 10 and 40 seconds difference is a common question. IMO, 40 seconds is unworkable on a regular basis. The only time you need this is when dealing with situations with long pauses where you KNOW Huton could fall, or between packs. Using 40 seconds on a regular basis will really mess with your ability to keep DE applied or use AE very often.
The AC Boost setting is meant to replicate the usefulness of that. If you set this setting to 30, and turn the toggle on, you are effectively using a 40 second rule for times when you need it, but you can then take it off for situations where it's really not a reasonable rule.

Some of this is just my opinion from my own personal testing.
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That's fantastic, thanks for the prompt reply.

In terms of the DOT priority.

Again, note that I'm on a much higher latency than recommended however Haru has adapted to it perfectly regardless, it may just be a delay on my end. I parse with 2.09 GCD (Incl huuton) as that's the sweet spot, so around 450~ Skill Speed, isn't exactly the fastest since Nin doesn't require SkS.

I notice it happens mostly when both SF & Mutilate falls off due to a higher priority jutsu weaving etc taking place, and it chooses to cast Mutilate first instead of the SE->SF combo, I'll do some more testing and report back to see if I can catch a pattern but that's usually the most obvious one. Thanks for the consideration and will test pre & post mini patch for the priority I guess.

For everything else, thanks for the explanation. That explains AC Boost alot more now and will probably help improve my usage of Haru in the future, cheers.
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Any way to have hide+sneak attack to be toggled before the opener?
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Thanks,
Jungulate works now.
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I'm trying to bind multiple buttons to a single hot key just like i've done for the bard counterpart of this CR, but i can only bind them to a single button, is there a way you could enable this? as i'm not too fond of using a ton of hot keys while doing certain phases of fights semi-manual~
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Which keybinds are you trying to bind together? I thought I added that in the last update actually.
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I'm trying to bind Destroy/Buffs/Cds/Potions to CTRL-F, It works for the bard counterpart but it doesnt work when i just add all of the buttons to CTRL-F or any other. Basically what happens is the last button that i bound to CTRL-F is the only changed one.
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