i think there is a bug with the MissingBuffs, it always return true.
There is no documentation on the MissingBuffs, so i am assuming the 1st para is the player, 2nd para is the buff id and 3rd is the second left on the buff.
I was using the monk assister and i realise it always show Demolish.
so i did a check using either d( MissingBuffs(Player,"246",50)) and d( MissingBuffs(Player,"246",1)) it always return true, even when the buff has 20+ sec.
The funny thing is, it seem to be working with bard windbite and vem strike but not Monk Demolish..
Ah now i know why, is a bug on ace Assister, he written Player instead of target....
Well really need documentation on these kind of function u guys provide. really stupid posting this kind post zzz
There is no documentation on the MissingBuffs, so i am assuming the 1st para is the player, 2nd para is the buff id and 3rd is the second left on the buff.
I was using the monk assister and i realise it always show Demolish.
so i did a check using either d( MissingBuffs(Player,"246",50)) and d( MissingBuffs(Player,"246",1)) it always return true, even when the buff has 20+ sec.
The funny thing is, it seem to be working with bard windbite and vem strike but not Monk Demolish..
Ah now i know why, is a bug on ace Assister, he written Player instead of target....
Well really need documentation on these kind of function u guys provide. really stupid posting this kind post zzz