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Gather Mode - Profile Support/GUI Changes
#21
gathermaps was to be writen with capital M
#22
It was kind of mentioned earlier. When using the teleport function of the bot gathering does not teleport until the bot reaches the node then it will teleport from one node to the next as long as it is in the same zone. I was wondering if there is any ways to change this to where if you have the teleport option and not paranoid checked if you can teleport instantly after your use an aetheryte.

Other than that I have been testing this out and it is really nice to have and a ton easier to use. Thanks again.
#23
(10-05-2015, 03:10 PM)brocklesnar Wrote:  gathermaps was to be writen with capital M

Was an issue on my side, didn't have proper handling for boolean values since I was using the same setup as markers, which uses text values.

New package uploaded to try to sort the non-teleport.
#24
Teleport is fixed thank you. Great work and quick reply. Here's one more question just adding truth of the forest/mountain to skill profile doesn't work. Do i need to add it the the profile itself?
#25
(10-05-2015, 05:28 PM)Mcdougall Wrote:  Teleport is fixed thank you. Great work and quick reply. Here's one more question just adding truth of the forest/mountain to skill profile doesn't work. Do i need to add it the the profile itself?

the same problem happens here. I need to unmount and activate the skill manually.
#26
Re-uploaded again, had the level check for the buff setup wrong, my bad again.
#27
(10-05-2015, 07:10 PM)Ace Wrote:  Re-uploaded again, had the level check for the buff setup wrong, my bad again.

works great now !ThumbsUpThumbsUp
#28
My profile is slightly off. im working on updating in a sec.

Ace, I'm having a hard time getting bot to auto change to next task. I've tried labeling all of them as high, normal, low.. once the amount has been gathered bot continues to gather.. but if i stop start it will move onto the next task.
[Image: 2nbas9k.png]

I see this
[Image: rsbk7m.png]
#29
You didn't close the condition table, and you closed the complete section twice, so essentially the complete is never checked.
#30
(10-05-2015, 10:22 PM)Ace Wrote:  You didn't close the condition table, and you closed the complete section twice, so essentially the complete is never checked.

I'm sorry that was wrong screen shot >.<

I just recreated again, trying to get from task 2 to task 3.
Code
[Image: 9gk3r8.jpg]
Example
[img][Image: z3ip3.png][/img]

I started at 346 shards and reached over 350 on first node, but as you can see it continues to collect.

Sorry im being a pain.
 


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