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(10-14-2015, 03:15 PM)ivanhere86 Wrote:  Yellow , question .. what the best setup for a2s assist mode . filter 2 n 3 on ? and bane when necessary? any tips?
cause some how unsure how to use it i suck at it and my static depend on a smr=(

I'd go with the following:
Filter 1 ON - This will turn on all AOE abilities, but I'd try to keep your distance from the mobs to avoid spamming Blizzard II as this will cause you to run out of MP far to quickly for this fight.

Filter 2 ON - This will turn on all of your buffs and burst abilities. You can always turn this on to have all your buffs and burst available for when the Boom Tanks and Dolls spawn which are the priority to take down.

Filter 4 ON - I think Ifrit is the better pick for A2S because of the large number of mobs and Ifrit's Radiant Shield ability which puts a counter attack buff on the entire party. This way the mobs will take quite a bit of damage just by attacking the tanks.

(10-14-2015, 12:52 PM)TauTau Wrote:  I'd have some idea, if that's possible: I notice that a lot of times Shadowflare is cast when for example only 1 trash mob of three is left, and that one already is near dead, so a bit of a waste imho... would it perhaps be possible to tweak something with HP advantage?

This is also true for Bio, Bio II, and Miasma as well. I've tried tweaking target HP %s and HP advantage before, but couldn't really figure out a reliable check. This is really the last area I'd like to tweak as it would be nice to have the bot avoid casting dots and prioritize the casting of Ruin II and Ruin on targets that have really low HP or near death.

I'm still working on this so maybe sometime soon.
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Would you ever consider making a bard rotation? I'd be willing to donate for a quality one from you! :) Tried to PM you but you have it disabled.
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(10-14-2015, 12:52 PM)TauTau Wrote:  I'd have some idea, if that's possible: I notice that a lot of times Shadowflare is cast when for example only 1 trash mob of three is left, and that one already is near dead, so a bit of a waste imho... would it perhaps be possible to tweak something with HP advantage?

There is actually an average hp% > in the aoe section now too I would imagine if yellow made use of this it would help with that.
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(10-14-2015, 07:24 PM)dNh301 Wrote:  
(10-14-2015, 12:52 PM)TauTau Wrote:  I'd have some idea, if that's possible: I notice that a lot of times Shadowflare is cast when for example only 1 trash mob of three is left, and that one already is near dead, so a bit of a waste imho... would it perhaps be possible to tweak something with HP advantage?

There is actually an average hp% > in the aoe section now too I would imagine if yellow made use of this it would help with that.

I'd have to play around with this, but the average HP% doesn't work too great from my experience using it with a healer profile. I think it would be even worse due to the disparity of HP among mobs. The thing with a check like this, is that it needs to work from level 1 to 60. I tried it out doing a few low level (Under level 10) fates today and it seemed to work pretty well to me.

Ace explained the HP Advantage check for me and I implemented that today in the NON-PVP profile. Re-download it to test it.
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Are we talking the same average hp%? The one I am speaking of is under the AoE tab and the healing one is under the party tab. I haven't really tested myself so can't say for certain if it works any good or not.
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(10-15-2015, 02:11 AM)dNh301 Wrote:  Are we talking the same average hp%? The one I am speaking of is under the AoE tab and the healing one is under the party tab. I haven't really tested myself so can't say for certain if it works any good or not.

From what I understand they work the same way, but one is for party and one is for targets (mobs).

For trash mobs, this would probably work ok. But for a boss it would pretty much break the profile. If you put Shadowflare to cast for targets that have at least 20% Average HP left that would work on all the trash pulls. But then you get to the boss and it stops casting at 20% even though 20% HP on a boss is still quite a bit. You could have 2 Shadowflares under different filters and essentially have 1 profile for trash mobs and 1 profile for bosses, but this is way to tedious to implement and use in my opinion.
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Yes I was thinking 2 shadow flares one using hp advantage and less than 2 mobs and a second using hp average with greater than 2 mobs. No filter needed in my opinion. But I understand your point totally. Thanks for your time and work.
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ivanhere86 Wrote:
Yellow , question .. what the best setup for a2s assist mode . filter 2 n 3 on ? and bane when necessary? any tips?
cause some how unsure how to use it i suck at it and my static depend on a smr=(

I'd go with the following:
Filter 1 ON - This will turn on all AOE abilities, but I'd try to keep your distance from the mobs to avoid spamming Blizzard II as this will cause you to run out of MP far to quickly for this fight.

Filter 2 ON - This will turn on all of your buffs and burst abilities. You can always turn this on to have all your buffs and burst available for when the Boom Tanks and Dolls spawn which are the priority to take down.

Filter 4 ON - I think Ifrit is the better pick for A2S because of the large number of mobs and Ifrit's Radiant Shield ability which puts a counter attack buff on the entire party. This way the mobs will take quite a bit of damage just by attacking the tanks.


how do it make sure bane is ready to bane the stacks of invulnerability that the driver put on a certain mob
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(10-15-2015, 01:33 PM)ivanhere86 Wrote:  ivanhere86 Wrote:
Yellow , question .. what the best setup for a2s assist mode . filter 2 n 3 on ? and bane when necessary? any tips?
cause some how unsure how to use it i suck at it and my static depend on a smr=(

I'd go with the following:
Filter 1 ON - This will turn on all AOE abilities, but I'd try to keep your distance from the mobs to avoid spamming Blizzard II as this will cause you to run out of MP far to quickly for this fight.

Filter 2 ON - This will turn on all of your buffs and burst abilities. You can always turn this on to have all your buffs and burst available for when the Boom Tanks and Dolls spawn which are the priority to take down.

Filter 4 ON - I think Ifrit is the better pick for A2S because of the large number of mobs and Ifrit's Radiant Shield ability which puts a counter attack buff on the entire party. This way the mobs will take quite a bit of damage just by attacking the tanks.


how do it make sure bane is ready to bane the stacks of invulnerability that the driver put on a certain mob

I should have mentioned, I've never done Alex Savage 2. =p

Are you saying that the player who is the gob walker pilot puts a debuff on the mobs that a SMN can bane and spread to all the mobs?

If that is the case, I would need to know the ID for the debuff that the gob walker pilot puts on the mob in order to add it as a check for Bane.
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(10-15-2015, 04:45 PM)YellowcarQueen Wrote:  
(10-15-2015, 01:33 PM)ivanhere86 Wrote:  ivanhere86 Wrote:
Yellow , question .. what the best setup for a2s assist mode . filter 2 n 3 on ? and bane when necessary? any tips?
cause some how unsure how to use it i suck at it and my static depend on a smr=(

I'd go with the following:
Filter 1 ON - This will turn on all AOE abilities, but I'd try to keep your distance from the mobs to avoid spamming Blizzard II as this will cause you to run out of MP far to quickly for this fight.

Filter 2 ON - This will turn on all of your buffs and burst abilities. You can always turn this on to have all your buffs and burst available for when the Boom Tanks and Dolls spawn which are the priority to take down.

Filter 4 ON - I think Ifrit is the better pick for A2S because of the large number of mobs and Ifrit's Radiant Shield ability which puts a counter attack buff on the entire party. This way the mobs will take quite a bit of damage just by attacking the tanks.


how do it make sure bane is ready to bane the stacks of invulnerability that the driver put on a certain mob

I should have mentioned, I've never done Alex Savage 2. =p

Are you saying that the player who is the gob walker pilot puts a debuff on the mobs that a SMN can bane and spread to all the mobs?

If that is the case, I would need to know the ID for the debuff that the gob walker pilot puts on the mob in order to add it as a check for Bane.

yups that generally the idea ...smr will aim the debufed mob and bane it to spead for maximum dps . i will try go get a run to get the for the debuff id. reverting
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