(10-24-2016, 10:19 AM)brocklesnar Wrote: 1. Yes, it is a bare profile atm aiming to keep GP saved for timed nodes.
2. Well I dont use teleport hack myself, and in open world teleport is not even recommended at all.
3. Was already in the plans but not yet got to do that.
4. If bot get native support.
5. not at this time
As for the switching, confirmed it and will fixed, as for the Crystals part I have not yet got to see that, unless you mean when it gathers hidden items (ex: birch log) for items that have a hidden status, it will gather Crystals instead if the required item is not available on the node, there is no other way it should gather crystals, and the reason it gathers Crystals is to prevent other items cluttering up main inventory. and the idle location will get that worked on aswell aswell, this issue only occurs in HW related zones it seem.
Thank you for the reply!
Crystals - my concern is I do not have this option enabled and it gathers them any ways. There is nothing hidden on the nodes I need to gather from. The bot remained in Sea of Clouds gathering crystals.
Teleport - I was just mentioning it in case someone else was thinking of using it.... don't! ... lol =D
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10-25-2016, 01:16 AM
(This post was last modified: 10-25-2016, 01:27 AM by brocklesnar.)
(10-24-2016, 11:35 PM)Prez Wrote: Thank you for the reply! lf said item is not available at the node it will collect the crystal on that node instead. So dont confuse it with the option for shards and crystals. So incase Birch Log is not up on the node it will collect the Water Crystal, Birch Log is a hidden item which means the item is not available all the time. The vid you linked did show it is working properly, first node did not have the log up (so gathers crystal), on the second node it was up (so gathered logs), once it has the needed amount it is to stop the task tho. (10-25-2016, 01:16 AM)brocklesnar Wrote: lf said item is not available at the node it will collect the crystal on that node instead. So dont confuse it with the option for shards and crystals.
Character is now just standing in the same place for some reason doing nothing, I actually have idea what mats are required so make this so could you tell me:
A) At some point will you add a "complete" popup that appears once its done? B) Have I done something wrong here/why isnt it doing something? I only ask because idle location is set to Idyllshire, so i'd assume it would go there once it's done.
10-26-2016, 10:23 AM
(This post was last modified: 10-26-2016, 10:25 AM by brocklesnar.)
v2 has idle disabled atm (is mentioned in the OP), that is why it will stand in 1 spot till time for clusters in this case is met.
10-26-2016, 09:37 PM
(This post was last modified: 10-26-2016, 09:41 PM by brocklesnar.)
yup buffering is completely normal behavor, nothing to worry about :), issue with Crystals is that they only pop once every 4 game hours, that is why you might find it take long.
10-28-2016, 01:42 PM
Please correct this asap.
There seems to be an issue with step task "gather - [8]" under Airship Bronco Hull project section. "D = "[SetNavPath]: Invalid node IDs, from [141], to [402]." My guess is wrong node location for w/e gather 8 item is.
10-28-2016, 03:30 PM
(This post was last modified: 10-28-2016, 04:50 PM by brocklesnar.)
The error you see is caused due the node not being reachable by foot.
10-28-2016, 05:52 PM
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