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(03-23-2017, 08:52 PM)Leon Wrote: @HusbandoMax:
I found a "running my face against the wall", but unfortunately I cant tell what led to this (I found it there).
http://i.imgur.com/WHMLJAE.jpg
Probably jumped down the cliff and tried to "snap back".
Another question, where is the blacklist stored?
I logged in with another char and now the blist is resetted :<
- - -
The bot is automatically pushing "Ready Check", because of the Assist Mode.
proof: http://i.imgur.com/R8rfO3v.jpg
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@v8n3t:
cant confirm any of the points.
Blacklist is stored in your main settings file C:\MINIONAPP\Bots\FFXIVMinion64\MinionFiles\Settings
I'll go in and look at the mesh around that area.
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03-24-2017, 10:58 AM
(This post was last modified: 03-24-2017, 11:32 AM by bartyz01.)
"I found a "running my face against the wall", but unfortunately I cant tell what led to this (I found it there).
http://i.imgur.com/WHMLJAE.jpg
Probably jumped down the cliff and tried to "snap back".*"
i saw this too and i think it's because the char the bot follow is on the middle cliff (not top one, the one you reach by falling from top, can't be reached from bottom) and bot try to reach it directly not going back to top for fall (hope it was clear my english is bad ^^;)
if this could be fixed that be nice, because it look suspicious when happen and you don't notice fast :s (but it's probably more mesh issue ? or maybe it's possible to not follow ppl on this cliff ? no idea how mesh work)
Posts: 670
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(03-24-2017, 10:58 AM)bartyz01 Wrote: "I found a "running my face against the wall", but unfortunately I cant tell what led to this (I found it there).
http://i.imgur.com/WHMLJAE.jpg
Probably jumped down the cliff and tried to "snap back".*"
i saw this too and i think it's because the char the bot follow is on the middle cliff (not top one, the one you reach by falling from top, can't be reached from bottom) and bot try to reach it directly not going back to top for fall (hope it was clear my english is bad ^^;)
if this could be fixed that be nice, because it look suspicious when happen and you don't notice fast :s (but it's probably more mesh issue ? or maybe it's possible to not follow ppl on this cliff ? no idea how mesh work)
I'll be taking a look at the mesh soon. I'm not sure if anything navigation has changed in the bot recently but I'll find out.
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03-25-2017, 09:46 AM
(This post was last modified: 03-25-2017, 09:47 AM by Leon.)
is there an "AutoStartEnable" after a disconnect planned?
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(03-25-2017, 09:46 AM)Leon Wrote: is there an "AutoStartEnable" after a disconnect planned?
I can make it be planned ;D
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03-26-2017, 05:53 AM
(This post was last modified: 03-26-2017, 07:35 AM by Leon.)
Thanks!
More ideas:
* randomize the "mount up time" as you enter the pvp (currently I am looking at ppl who are mounting up fast to blist them or watch them closely, if those are bots).
* the SNAP BACK is suspicious, when you drop from the edge and your char turns back to the jumping /drop point (maybe Ace or fx can do something about those in pathfinding or whatever this causes it)
* walk out of enemies Limit Breaks! :<
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As a heal class would it be nice to use protect (and stoneskin) before it take the mount.
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03-28-2017, 10:04 PM
(This post was last modified: 03-28-2017, 10:04 PM by dgcool.)
(03-26-2017, 04:49 PM)Zanci Wrote: As a heal class would it be nice to use protect (and stoneskin) before it take the mount.
This is a good idea, maybe delay the initial mount time so the bot can prebuff?
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(03-28-2017, 10:04 PM)dgcool Wrote: (03-26-2017, 04:49 PM)Zanci Wrote: As a heal class would it be nice to use protect (and stoneskin) before it take the mount.
This is a good idea, maybe delay the initial mount time so the bot can prebuff?
Apparently I didn't reply here xD
I'll add in something to delay mounting at start and after release so those pets can get summoned and buff can go up.
One thing I've noticed on healer classes is tho it will try to raise people respawning but I guess that's just the profile.
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Thanks. Yes as a heal you should take offen the swift raise and raise. Thanks for thats awesome mod.