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Genetic's Gather Profiles and Achievements
Durium Ore task 2 and 3 are wrong position, it is going to crescent spring water. These work for me but it sometimes doesnt fly from 2 to 3 and takes a few hits.

Code:
[2] = {
            ["minlevel"] = 66;
            ["maxlevel"] = 70;
            ["mapid"] = 614;
            ["radius"] = 45;
            ["pos"] = {
                ["x"] = 878.94;
                ["y"] = 140.42;
                ["z"] = -134.7;
                ["h"] = 1.64;
            };
            ["type"] = "mining";
            ["item1"] = "Durium Ore";
            ["skillprofile"] = "G_Multi_Gathering";
            ["gathermaps"] = true;
            ["dangerousarea"] = true;
            ["usestealth"] = true;
            ["timeout"] = 45;
            
        };
        [3] = {
            ["minlevel"] = 66;
            ["maxlevel"] = 70;
            ["mapid"] = 614;
            ["radius"] = 55;
            ["pos"] = {
                ["x"] = 802.85;
                ["y"] = 131.38;
                ["z"] = 3.11;
                ["h"] = 0.82;
            };
            ["type"] = "mining";
            ["item1"] = "Durium Ore";
            ["skillprofile"] = "G_Multi_Gathering";
            ["gathermaps"] = true;
            ["dangerousarea"] = true;
            ["usestealth"] = true;
            ["timeout"] = 45;
            
        };
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Does anyone have mix of the collectibles profiles here rolled all up into one nifty LUA file? (The aether reduction profiles)
I'm trying to copy pasta a few sections of each collectible profile into just 1 myself but I keep messing up with the lines somehow.
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Getting the same error That has been previously mentioned  in this thread. y2 a nil value being spammed over and over in the console after it teleports to mor dhona. 

Mmominion is completely up to date. What is the reason for this error and what is the fix?
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(08-01-2017, 12:01 AM)fapjack Wrote:  Getting the same error That has been previously mentioned  in this thread. y2 a nil value being spammed over and over in the console after it teleports to mor dhona. 

Mmominion is completely up to date. What is the reason for this error and what is the fix?

I've noticed that error as well. For me though, it doesn't seem to freeze the bot. It spams the error during the Mor Dhona task but then seems to correct itself once its time for the next task.
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(08-01-2017, 12:26 AM)ghostclaire Wrote:  
(08-01-2017, 12:01 AM)fapjack Wrote:  Getting the same error That has been previously mentioned  in this thread. y2 a nil value being spammed over and over in the console after it teleports to mor dhona. 

Mmominion is completely up to date. What is the reason for this error and what is the fix?

I've noticed that error as well. For me though, it doesn't seem to freeze the bot. It spams the error during the Mor Dhona task but then seems to correct itself once its time for the next task.

Same here, the script continues. I was just curious as to what is happening. Maybe someone can chime in on this and explain.
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Anybody able to make a skill profile for:
Single Mind, Methodical, Single Mind, Methodical, Single Mind, Methodical

Going to remake the HW and SB Aetherial Gathering nodes so it does crystals. Where it uses GP when it has over 200 on a single mind.
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Fixed.
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Updated main post with a peaks edit for bottox the peaks. https://www.dropbox.com/s/5eedr7we80octt...7.zip?dl=0
Added a 100% working koppranickel flight profile and the other 2 items in the same node. will fly and take off from the nodes with bottox the peaks mesh.
working on pine logs and durium ore atm
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(08-01-2017, 12:26 AM)ghostclaire Wrote:  
(08-01-2017, 12:01 AM)fapjack Wrote:  Getting the same error That has been previously mentioned  in this thread. y2 a nil value being spammed over and over in the console after it teleports to mor dhona. 

Mmominion is completely up to date. What is the reason for this error and what is the fix?

I've noticed that error as well. For me though, it doesn't seem to freeze the bot. It spams the error during the Mor Dhona task but then seems to correct itself once its time for the next task.

I might be understanding this wrong but its because the task has a mapId (so when the bot moves to that task, it teleports to that area) but there is no position set, so thats just the bot constantly spamming that the position to move to isnt set / doesnt exist / is nil. As soon as the timed node becomes available it should continue on to it so it isnt a problem. 

Again. Could be wrong on this
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the mesh for Pine Resin is broken, it get stuck in the water.
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