Hello everyone,
Recently I've been encountering some strange issues with the bot's Grind Mode. They are:
- Bot goes to FATEs but doesn't attack any of the fate enemies
- Bot attacks normal enemies no problem (when disabling fates)
- Seems to only happen after level 61
Am I missing anything here? Any help would be appreciated, thanks!
When I check the console, it says:
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tempered Will[32]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Bulwark[33]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Sentinel[34]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Fight or Flight[35]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Rampart[36]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Convalescence[37]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Awareness[38]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Provoke[1]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Provoke[2]"
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Filter Checks] failed its check for Shield Oath[4]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Player Buff Checks] failed its check for Sword Oath[5]"
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Target function returned no valid target for Provoke [7]"
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sheltron[10]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sheltron[11]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shield Swipe[12]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Unattackable Fate Target Checks] failed its check for Shield Bash[13]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Spirits Within[14]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Hallowed Ground[15]"
1:45:46> D = "[SkillManager] : Could not find skill, doesn't exist."
1:45:46> D = "[SkillManager] : Could not find skill, doesn't exist."
1:45:46> D = "[SkillManager] : Could not find skill, doesn't exist."
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Requiescat[20]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Min/Max Range Check (User Defined)] failed its check for Shield Lob[21]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Circle of Scorn[22]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Combat Status Checks] failed its check for Total Eclipse[23]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Rage of Halone[24]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Goring Blade[25]"
1:45:46> D = "[SkillManager] : Could not find skill, doesn't exist."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Riot Blade[27]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Riot Blade[28]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Savage Blade[29]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Unattackable Fate Target Checks] failed its check for Fast Blade[30]"
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
* What OS are you running? Windows 7 64bit
* What AV is installed?(Antivirus) Defender
* Where is the bot installed?(installed path) D:\FFXIV A Realm Reborn\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ffxiv_dx11.exe
* Do you have any Anti-Malware installed? No
* do you have Mumble, Teamspeak, Fraps, any other recording software, Nvida Gamers Experience, Raptr, Caytalist Control Center, guildworks,Teamviwer installed? No
* Did you follow the install instructions found HERE Yes
* Are you running the bot as admin? Yes
* Are you using the attach button or having minionapp launch the client? Attach
*Are you running any Bot addons? No
Update: seems to only happen on certain maps, it works well in Falcon's nest but not in Dravanian Forelands
Recently I've been encountering some strange issues with the bot's Grind Mode. They are:
- Bot goes to FATEs but doesn't attack any of the fate enemies
- Bot attacks normal enemies no problem (when disabling fates)
- Seems to only happen after level 61
Am I missing anything here? Any help would be appreciated, thanks!
When I check the console, it says:
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tempered Will[32]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Bulwark[33]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Sentinel[34]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Fight or Flight[35]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Rampart[36]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Convalescence[37]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Awareness[38]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Provoke[1]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Provoke[2]"
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Filter Checks] failed its check for Shield Oath[4]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Player Buff Checks] failed its check for Sword Oath[5]"
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Target function returned no valid target for Provoke [7]"
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sheltron[10]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sheltron[11]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shield Swipe[12]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Unattackable Fate Target Checks] failed its check for Shield Bash[13]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Spirits Within[14]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Hallowed Ground[15]"
1:45:46> D = "[SkillManager] : Could not find skill, doesn't exist."
1:45:46> D = "[SkillManager] : Could not find skill, doesn't exist."
1:45:46> D = "[SkillManager] : Could not find skill, doesn't exist."
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
1:45:46> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Requiescat[20]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Min/Max Range Check (User Defined)] failed its check for Shield Lob[21]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [OffGCD Check] failed its check for Circle of Scorn[22]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Combat Status Checks] failed its check for Total Eclipse[23]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Rage of Halone[24]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Goring Blade[25]"
1:45:46> D = "[SkillManager] : Could not find skill, doesn't exist."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Riot Blade[27]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Riot Blade[28]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Previous Combo Skill ID Check] failed its check for Savage Blade[29]"
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : Condition [Unattackable Fate Target Checks] failed its check for Fast Blade[30]"
1:45:46> D = "[SkillManager] : Skill is not used."
1:45:46> D = "[SkillManager] : Current target entity : Espertype Magitek Vangob G-III"
1:45:46> D = "[SkillManager] : [ReadyCheck]: Target: [Espertype Magitek Vangob G-III], realskilldata.isready: [false], IsFacing: [true]"
* What OS are you running? Windows 7 64bit
* What AV is installed?(Antivirus) Defender
* Where is the bot installed?(installed path) D:\FFXIV A Realm Reborn\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ffxiv_dx11.exe
* Do you have any Anti-Malware installed? No
* do you have Mumble, Teamspeak, Fraps, any other recording software, Nvida Gamers Experience, Raptr, Caytalist Control Center, guildworks,Teamviwer installed? No
* Did you follow the install instructions found HERE Yes
* Are you running the bot as admin? Yes
* Are you using the attach button or having minionapp launch the client? Attach
*Are you running any Bot addons? No
Update: seems to only happen on certain maps, it works well in Falcon's nest but not in Dravanian Forelands