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[x64 Module] Daily Hunt Assistant (EN/DE/FR/JA/KO client only) [Updated: 30.12.2017]
#91
there are 2 locations (on same map) for Lesser Kalong. the hunt location is Urth's Gift. you had the wrong location
also teleported to wrong aetheryte for Snipper
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#92
Updated: 1.12.1
Changes:

- Fixed location for "Lesser Kalong" (thanks lanceangel)
- Added option to "Toggle DailyHunt" from Shortcut Manager. It switches Setup<->Run mode for this module. (request by lanceangel)
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#93
so basically just want it to go to the next hunt (fate or non-fate) if current hunt fate is not active :D
also
new shortcut is amazing!!!! i wish other devs knew how to add user functions automatically into shortcut manager. i had to do husbando max's manually :P
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#94
(10-31-2017, 10:49 PM)lanceangel Wrote:  so basically just want it to go to the next hunt (fate or non-fate) if current hunt fate is not active :D

But...but...isn't it a constant teleporting from one map to another when there are only 2 fate-type hunts left? And Running to location may take more time than FATE itself so you can miss it...
Current logic is something like that:
- You teleport to map
- Bot checks if this map has fate hunt and
-- If it's up, then it goes to this fate.
-- If fate hunt is not up, than it goes to non-fate hunt on current map.
-- If there are no non-fate hunts on current map bot checks option "Don't wait for FATE if there is non-fate hunts"
--- If option is checked, than bot trying to find non-fate hunt on another map.
---- If there is non-fate hunt - bot teleports to another map.
---- If all non-fate hunts are already done - bot keeps waiting for fate on current map to prevent constant teleporting between 2 locations.
--- If option is not checked - bot keeps waiting for fate on current map.
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#95
true true, now i understand. constant teleporting between 2 maps with 2 fates is crazy. how about a timer? if current fate doesn't pop in 5 minutes, move to next fate
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#96
lanceangel, thats not good too:
- fate1 waiting for 5 minutes - teleport to fate2
- waiting fate2 for 5 minutes - fate1 pop up and we miss it...no fate2 for 5 minutes - goes back to fate1
- fate1 already down and we waiting for 5 minutes - fate2 up and we miss it...no fate1 for 5 minutes - goes back to fate2
I'm pretty sure waiting till it's done is the best option for fates...
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#97
I guess a solution could be when first the normal hunts will be killed and the end the fate hunts
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#98
Thanks for the updates!
Actually it would be better to go do other FATEs meanwhile because there is a limit on how many active FATEs there can be at a time and this way we would make it rotate faster than having to wait for the other FATEs to expire. Or are the hunt FATEs not affected by it?
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#99
Honestly it's fine just waiting for the FATE, no need to complicate things.
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ana,

did you get movements speed to work? walk speed works, mount speed not, testing fly
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