I'm attempting to gather Dark Chestnuts and Dark Chestnut Logs I have them both enabled under the botanist tab and set to 999 under amounts and my issue is if the Dark chestnut is not up it defaults to Fire Crystals and will not under any circumstances gather logs. I know under the hidden items tab you can set it to Dark chestnut and Dark Chestnut branches or Fire Crystals but no option for logs. Is there anyway to override the defaults so it wont gather crystals at these nodes?? any help would be appreciated.
i try dark chestnuts and branches under the dropdown in hidden items it still gather fire crystals. i have tried setting the maing gather to log and the alternate to chestnuts as well but to no avail no matter what combo i attempt it defaults to crystals
not sure if ive done it right but i added in the bug report and the "New task ID = 4325" i filled my fire crystals up to attempt to make it get sumting else but it pops a error inside ffxiv invo full if the node had teh chestnuts it will gather them no problem but moment they are not up it wont even gather branches if i have branches selected in the hidden items dropdown. i need both chestnuts and logs off these nodes for leveling woodworking and cooking i dont know if its possible to get both chestnuts if they are up and logs if they are not.
4:52:53> D = "[AddEvacPoint]: Evac point was not added, there is already one very close."
4:52:54> D = "New task id = 4324"
4:52:54> D = "used estimated position 2"
4:53:0> D = "[Dismount]: Used primary method."
4:53:0> D = "[Dismount]: Used primary method."
4:53:2> D = "CASTING (gathering) : 1 : Preparation"
4:53:10> D = "returned no valid node"
4:53:10> D = "returned no valid node"
4:53:11> D = "returned no valid node"
4:53:11> D = "returned no valid node"
4:53:11> D = "returned no valid node"
4:53:11> D = "returned no valid node"
4:53:11> D = "returned no valid node"
4:53:12> D = "returned no valid node"
4:53:12> D = "returned no valid node"
4:53:13> D = "used estimated position 2"
4:53:15> D = "[Navigation] - Ascend for flight, using connection [nil]."
4:53:22> D = "[Descend]: Start descend."
4:53:22> D = "[Descend]: End descent process."
4:53:22> D = "[Dismount]: Used primary method."
4:53:23> D = "[Dismount]: Used primary method."
4:53:23> D = "[Dismount]: Used primary method."
4:53:24> D = "CASTING (gathering) : 1 : Preparation"
4:53:34> D = "returned no valid node"
4:53:34> D = "returned no valid node"
4:53:34> D = "returned no valid node"
4:53:35> D = "returned no valid node"
4:53:35> D = "returned no valid node"
4:53:35> D = "returned no valid node"
4:53:35> D = "returned no valid node"
4:53:36> D = "returned no valid node"
4:53:36> D = "returned no valid node"
4:53:36> D = 3
4:53:36> D = "[GatherNextTask]: Task node limit has been reached, invalidate."
4:53:36> D = "New task id = 4325"
4:53:36> D = "used estimated position 2"
4:53:44> D = "CASTING (gathering) : 1 : Preparation"
4:53:53> D = "returned no valid node"
4:53:53> D = "returned no valid node"
4:53:53> D = "returned no valid node"
4:53:53> D = "returned no valid node"
4:53:53> D = "returned no valid node"
4:53:53> D = "returned no valid node"
4:53:54> D = "returned no valid node"
4:53:54> D = "returned no valid node"
4:53:57> D = "[Navigation] - Ascend for flight, using connection [nil]."
4:54:5> D = "New task id = 4326"
4:54:10> D = "used estimated position 2"
4:54:16> D = "[NAVIGATION]: We are currently using a Navconnection / ascending / descending, wait until we finish to pull a new path."
4:54:16> D = "[NAVIGATION]: We are currently using a Navconnection / ascending / descending, wait until we finish to pull a new path."
4:54:16> D = "[Descend]: Start descend."
4:54:17> D = "[Descend]: End descent process."
4:54:17> D = "[NAVIGATION]: We are currently using a Navconnection / ascending / descending, wait until we finish to pull a new path."
4:54:17> D = "[NAVIGATION]: We are currently using a Navconnection / ascending / descending, wait until we finish to pull a new path."
4:54:18> D = "[Dismount]: Used primary method."
4:54:19> D = "[Dismount]: Used primary method."
4:54:19> D = "[Dismount]: Used primary method."
4:54:20> D = "CASTING (gathering) : 1 : Preparation"
01-13-2019, 05:14 AM (This post was last modified: 01-13-2019, 05:16 AM by pestaion.)
this one is with my fire crystals empty and the very first node it started gathering crystals instead of branches (which i have selected in the drop down under hidden)
5:11:32> D = "[AddEvacPoint]: Evac point was not added, there is already one very close."
5:11:33> D = "New task id = 4324"
5:11:33> D = "[Navigation] - Ascend for flight, using connection [nil]."
5:12:1> D = "used estimated position 2"
5:12:5> D = "[Descend]: Start descend."
5:12:5> D = "[Descend]: End descent process."
5:12:5> D = "[Dismount]: Used primary method."
5:12:5> D = "[Dismount]: Used primary method."
5:12:5> D = "[Dismount]: Used primary method."
5:12:7> D = "CASTING (gathering) : 1 : Preparation"
5:12:7> D = "CASTING (gathering) : 6 : Blessed Harvest II"
5:12:9> D = "CASTING (gathering) : 9 : Bountiful Yield"
5:12:18> D = "returned no valid node"
5:12:18> D = "returned no valid node"
5:12:19> D = "returned no valid node"
5:12:19> D = "returned no valid node"
5:12:19> D = "returned no valid node"
5:12:19> D = "returned no valid node"
5:12:19> D = "returned no valid node"
5:12:20> D = "returned no valid node"
5:12:20> D = "returned no valid node"
5:12:21> D = "used estimated position 2"
5:12:28> D = "[Dismount]: Used primary method."
5:12:28> D = "[Dismount]: Used primary method."
5:12:29> D = "[Dismount]: Used primary method."
5:12:30> D = "CASTING (gathering) : 1 : Preparation"
5:12:42> D = "returned no valid node"
5:12:42> D = "returned no valid node"
5:12:42> D = "returned no valid node"
5:12:43> D = "returned no valid node"
5:12:43> D = "returned no valid node"
5:12:43> D = "returned no valid node"
01-14-2019, 06:18 AM (This post was last modified: 01-14-2019, 06:20 AM by pestaion.)
Working amazingly after the update thanks!!! Yeah I'm not sure if the position or ID number had changed or not its been almost a year since Ive played sadly i don't remember. The hidden item has always been dark chestnuts.