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Chocobo resummoning script
#1
This is basically just a modification of the anti-afk script found here (which has since been superseded by the built in anti-afk of the bot).

What this script will do is attempt to summon your chocobo once per minute. If your character is running somewhere, it will fail, so I really only recommend it for fate botting where you do "fates only" and have an evac point to return to so it will return after each fate and more than likely resummon the chocobo while waiting there.

It's a bit of an inefficient way of doing it, but hey it works for the purpose of keeping my chocobo out so it gets xp while I fate grind. If you desperately need it out 100% of the time, you should wait until the devs put that into the bot.

To get this to work, put your Gysahl Greens in the slot that corresponds to your '0' keybind. Run the script or exe and press INSERT to get it running once in game. It will summon the chocobo initially, so no need to summon it first. It will also run in the background so you can look at porn or pretend to work. And finally, ALWAYS RUN AS ADMIN.

Without further ado, here's the script (exe is attached inside a rar file).

Code:
#SingleInstance,Force
#MaxThreadsPerHotkey 2
var = 0
return ; end of autoexecute section

INS::
var := !var
Loop
{
SetTitleMatchMode, 1
ControlSend,,0,FINAL FANTASY XIV
Sleep, 60000
}
return

If you like/use this, please +rep as it is the only reward/incentive I get for sharing.


Attached Files
.rar   summonchocobo.rar (Size: 326.6 KB / Downloads: 350)
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#2
I think delay very big. When bot in battle, script just one click and do nothing, beteer do spam button every second. Chocobo will summon anyway
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#3
oh thank a lot.it work nice.
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#4
(10-11-2013, 11:56 PM)Evane Wrote:  I think delay very big. When bot in battle, script just one click and do nothing, beteer do spam button every second. Chocobo will summon anyway

If you want to make it every 1 second, change this line:
Code:
Sleep, 60000
to this:
Code:
Sleep, 1000
and it will press it every 1 second.

The 1 minute delay works fine for me as I'm only using it to level up my chocobo - I don't actually need it in almost any fight I get into so I wont die if it somehow dies (which only happens at most once an hour). If you want to speed it up or slow it down, feel free to do so (I just wont be making other EXEs).
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#5
Okay. Which program i can change thath value
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#6
Notepad is the preferred editor for AHK scripts. You'll be wanting to edit the script, not the exe.
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#7
nice for me.
5 star for you.
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#8
I probably should take a look at your LUA API. I'm sure all this ahk stuff can be done via your API, I just need to learn it :P

I'm expecting a huge pile of work to hit my desk this week (not sure what day, which is annoying as hell. it could arrive tomorrow, or it could arrive friday... I'm thoroughly unimpressed), but I'll find time either before or after to go through the wiki and mess around with it, see if I can't wrap my head around it and make some useless plugin just to see if I can :)

I remember back in uni first time around, one of my class mates would go on and on about LUA and how awesome it was and I brushed him off, maybe I should have listened more.
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#9
(10-13-2013, 03:02 AM)Sil Wrote:  Notepad is the preferred editor for AHK scripts. You'll be wanting to edit the script, not the exe.

In arhive only exe file
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#10
(10-13-2013, 06:11 PM)Evane Wrote:  
(10-13-2013, 03:02 AM)Sil Wrote:  Notepad is the preferred editor for AHK scripts. You'll be wanting to edit the script, not the exe.

In arhive only exe file

Above the link to the archive is a CODE section, which is what you put in your .ahk file. You can use the code below (I've made the change) to save you the trouble of editing it yourself.

Code:
#SingleInstance,Force
#MaxThreadsPerHotkey 2
var = 0
return ; end of autoexecute section

INS::
var := !var
Loop
{
SetTitleMatchMode, 1
ControlSend,,0,FINAL FANTASY XIV
Sleep, 1000
}
return

Alternatively you could wait about week and see if I can wrap my head around LUA so I can make a module for this.
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