Who can tell how to make that sumoner treating your pet? and call it again if he would kill
I think that functionality is not in yet :P
So I actually seem to being having an issue with fester. I need fester to only be cast if bio, miasma, and bio II are on the mob. I thought I could do that with "spellid1, spellid2, spellid3", but that may not be the right context. Moreover, it has to be MY bio, miasma and bio II, and i have no idea how to specify that, if there is even a way to. If not, that is a pretty important enhancement for summoners.
Does anyone have a solution to the Fester issue listed above?
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Joined: Oct 2013
(10-09-2013, 05:30 PM)fxfire Wrote: now it can be done, I added the pet stuff to the skillmanager^^
ho should one use that? Summon itself as a skill works, but there needs to be some trigger for when to use it... If I just add it in skill manager, it summons the pet, and then summons it away again... do I miss something here?