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[Module] yMko's Toolbox v0.04 <17/11/2013>
#21
(11-13-2013, 12:44 PM)R3P0 Wrote:  
(11-11-2013, 08:10 PM)ymko Wrote:  
(11-11-2013, 07:26 PM)aakk47 Wrote:  
(11-10-2013, 11:30 PM)ymko Wrote:  
(11-10-2013, 04:44 PM)aakk47 Wrote:  good work buff foods! TY

can add "Gyshal Greens"?
Gyshal Greens?

yes! Gyshal Greens!
its chocobo summon item.
chocobo summoned is not show buff

can add chocobo summon? TY :)
I don't have a chocobo myself, and don't really have that much time to get through the quests to get one ;( As soon as i get up to that quest i'll do it :)

Ymko its ID 4868 it was working fine in version.02 when you put that as food but .03 with the dropdown now we cant summon our chocobo, if you could just add it to the toolbox as a check mark it would work perfect

http://xivdb.com/?item/4868/Gysahl-Greens

It lasts for 30 minutes then the chocobo needs to be resummoned to fight at our side
What is the buff id? :P
#22
(11-13-2013, 12:55 PM)ymko Wrote:  
(11-13-2013, 12:44 PM)R3P0 Wrote:  
(11-11-2013, 08:10 PM)ymko Wrote:  
(11-11-2013, 07:26 PM)aakk47 Wrote:  
(11-10-2013, 11:30 PM)ymko Wrote:  Gyshal Greens?

yes! Gyshal Greens!
its chocobo summon item.
chocobo summoned is not show buff

can add chocobo summon? TY :)
I don't have a chocobo myself, and don't really have that much time to get through the quests to get one ;( As soon as i get up to that quest i'll do it :)

Ymko its ID 4868 it was working fine in version.02 when you put that as food but .03 with the dropdown now we cant summon our chocobo, if you could just add it to the toolbox as a check mark it would work perfect

http://xivdb.com/?item/4868/Gysahl-Greens

It lasts for 30 minutes then the chocobo needs to be resummoned to fight at our side
What is the buff id? :P

4868 is the food id, its also on a 25 minute timer not 30
#23
...
4868 is the food id, its also on a 25 minute timer not 30
...

I agree on the "food" ID but could not manage to finde a buff ID. Anyhow, isLeader could be used as indicator.
Personally I would only run the BirdDude when grinding solo. Therefore not beeing in a party (+ leader) would be a good indicator to poll.
#24
I love the drop down list for the food that's in my inventory. Thank you for this module. I might be able to finally free up some inventory space by using all my food.
#25
Been waiting for a food-buff addon. Thank you.
#26
Ya I'm just using the v.2 for chocobo. It doesn't have a buff icon so I can't give you that. It just tries to summon over and over because I assume it's checking for a food buff. Sorta works now but would be great for this to officially support chocobo pet. I love how it only repairs the broken piece of gear so you're not wasting money repairing all at all times. This is a fantastic tool.
#27
(11-14-2013, 02:48 PM)Textytext Wrote:  Ya I'm just using the v.2 for chocobo. It doesn't have a buff icon so I can't give you that. It just tries to summon over and over because I assume it's checking for a food buff. Sorta works now but would be great for this to officially support chocobo pet. I love how it only repairs the broken piece of gear so you're not wasting money repairing all at all times. This is a fantastic tool.

its the same amount of gil if you fix them all at once or just broken gear.. and im pretty sure it only fixes the peices that hit 10%
#28
Repairing just one piece at a time is cheaper than repairing everything ya? And if you repaired everything every time, it would be more than repairing them individually because they don't break at the same pace, but they would all be at least slightly damaged if one piece we 10% or so ya?
#29
(11-14-2013, 03:20 PM)Textytext Wrote:  Repairing just one piece at a time is cheaper than repairing everything ya? And if you repaired everything every time, it would be more than repairing them individually because they don't break at the same pace, but they would all be at least slightly damaged if one piece we 10% or so ya?

its not cheaper....
the price varies on how broken hte item is. If you have an item thats repaired at 10% say it costs 100 gil to repair it. and at 90% it costs 10gil to repair it. see what happens here.. you can either wait to 10% and repair it for 100gil or repair it at 90% for 10gil 10 times for total of 100 gil. this is how the system works. but tahts beyond the point. the toolbox only repairs items that hit what every % you set it at. so if you ahve 3 items that hit 10% it will only repair those 3 items. then when the next item hits 10% it will repair that item. and repair all just adds up the total cost of each item that needs to be repaired. so if you have 10 items 5 at 100gil 5 at 50 gil 500+250=750 gil. if you fixed them 1 at a time it still would cost you 750 gil.
#30
(11-14-2013, 05:04 PM)jackie1234 Wrote:  
(11-14-2013, 03:20 PM)Textytext Wrote:  Repairing just one piece at a time is cheaper than repairing everything ya? And if you repaired everything every time, it would be more than repairing them individually because they don't break at the same pace, but they would all be at least slightly damaged if one piece we 10% or so ya?

its not cheaper....
the price varies on how broken hte item is. If you have an item thats repaired at 10% say it costs 100 gil to repair it. and at 90% it costs 10gil to repair it. see what happens here.. you can either wait to 10% and repair it for 100gil or repair it at 90% for 10gil 10 times for total of 100 gil. this is how the system works. but tahts beyond the point. the toolbox only repairs items that hit what every % you set it at. so if you ahve 3 items that hit 10% it will only repair those 3 items. then when the next item hits 10% it will repair that item. and repair all just adds up the total cost of each item that needs to be repaired. so if you have 10 items 5 at 100gil 5 at 50 gil 500+250=750 gil. if you fixed them 1 at a time it still would cost you 750 gil.
There isn't even a way to repair all :) In a repair all they are still repaired individually just all at the same time
 


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