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11-23-2013, 05:32 PM
(This post was last modified: 11-23-2013, 05:32 PM by Cichard.)
you can already do dungeons with the bot, i've been using the bot to run WP playing all 4 characters.
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(11-23-2013, 05:36 PM)OogieBoogie Wrote: (11-23-2013, 05:32 PM)jackie1234 Wrote: you can already do dungeons with the bot, i've been using the bot to run WP playing all 4 characters.
I think he means one where the bot is scripted to do the dungeons when you're AFK.
oh like accept dungeon que pops and such.
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11-23-2013, 06:41 PM
(11-20-2013, 04:54 PM)R3P0 Wrote: Ability to turn off Mooch for fishing
please give us a check box to ignore the mooch option
Second
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(11-23-2013, 08:23 PM)OogieBoogie Wrote: (11-23-2013, 05:42 PM)jackie1234 Wrote: oh like accept dungeon que pops and such.
Yes and no. A bot that Q's for dungeons, runs the dungeons, collects the rewards, leaves and repeats all while you are AFK.
that would seem like a very large undertaking
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Can you add in a check for "Target's Health (actual)". I want this because the difference of say 20% health of a trash mob and 20% of Boss's health is huge. So having the check for actual health will be very good for the best combat rotations for any situation.
I'm not sure if it's been suggested before but can you make the bot turn off/on or completely off when it gets stuck at the same spot for a few seconds? Sometimes the bot get stuck either due to bad meshes or bad mob pathing. It would be nice if the bot can auto stop instead of jumping around looking like a bot trying to unstuck.
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