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01-05-2014, 12:36 PM
(This post was last modified: 01-05-2014, 12:36 PM by HansW.)
We have Nav Markers and there is a "Move to Marker" button in the mesh manager that you can use to travel to it. We can add a teleport to marker button easily.
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Yeah, well. The Dude abides.
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(01-05-2014, 12:36 PM)HansW Wrote: We have Nav Markers and there is a "Move to Marker" button in the mesh manager that you can use to travel to it. We can add a teleport to marker button easily.
that would be awesome!
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Just a quick question, I have my svntoirtoise set up on desktop so I can download the newest additions of these meshes when updated on your SVN, but I am confused because in your first page it says the bot isn't using the latest meshes from this SVN but powder is saying it does in the most updated changelog.
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he just hasnt updated the OP
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(01-05-2014, 10:07 PM)lilj0nyeah Wrote: Just a quick question, I have my svntoirtoise set up on desktop so I can download the newest additions of these meshes when updated on your SVN, but I am confused because in your first page it says the bot isn't using the latest meshes from this SVN but powder is saying it does in the most updated changelog.
I updated the first page last night.... Meshes are up to date with the bot now. SVN only holds the newest gathering markers if you want them.
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(01-05-2014, 12:36 PM)HansW Wrote: We have Nav Markers and there is a "Move to Marker" button in the mesh manager that you can use to travel to it. We can add a teleport to marker button easily.
That is actually an amazing idea.
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Don't know if I have the latest mesh (I actually still prefer these ones, because I can set Marker levels without getting overwritten), in South Shroud there are two lvl25 mining spots, one at x15y19 which has a marker, and the other at x23y21 which has no marker (near the botany marker)
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01-06-2014, 04:19 PM
(This post was last modified: 01-06-2014, 04:37 PM by Latty79.)
.info files aren't overwritten with the patcher. They only get downloaded if you don't have one.
Added the second 25 mining spot. Grab the .info from the svn. thanks for the report
Hey I just want to say great work on these! I have a question though. I just started using the fishing markers and after awhile you get the " the fish feel something is outta place blah blah" Is the bot suppose to automatically move to a new spot or is there no workaround for it. Thanks!
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Lower the timer on the marker in gathermanager. Should move to another marker in your level range, if there are any.