USES LATEST VERSION OF AssistEnhance utilizing ALL combat types.... In combat/out or any!
Skill list
Swiftcast/Resurrection
Summon (In Obey Mode)
Fey Illumination
Whispering Dawn
Embrace
Rouse
Sustain I will Be Adding Summon II and Selenes Skills on a dynamic filter in next update.
Aetherflow
Energy Drain
Lustrate
Bane
Leeches (Det Down, FrostBite, Heavy, Poison, Para, Windburn, Burns)
Protect
Succor
Physick
Adloquium
Eye For An Eye
Ruin II
Bio
Miasma
Virus
Bio II
Miasma II
Ruin
Enjoy! More to be added into this advanced profile soon!
It will Summon Eos anytime the bot is running. (any combat state)
It will use Eos Skill's according to triggers I set up.
It will Rouse when needed.(Eos will buff and heal right after)
It will Leeches in AND out of combat
It will Protect you and Party members in AND out of combat
It will heal You and Party , in AND out of combat
Swiftcast Res in AND out of combat.
DPS and Dot's are setup on timers rather then "Missing Buff" (do to dot's being able to stack from multiple players)
Aetherflow will keep itself active anytime bot is running.
Lustrate will quick heal when needed(under aetherflow)
Energy Drain will be used as needed under Aetherflow
Eye For an Eye on whoever neeeds it.
(02-14-2014, 08:40 PM)Signature Wrote: What this does so far....
It will Summon Eos anytime the bot is running. (any combat state)
It will use Eos Skill's according to triggers I set up.
It will Rouse when needed.(Eos will buff and heal right after)
It will Leeches in AND out of combat
It will Protect you and Party members in AND out of combat
It will heal You and Party , in AND out of combat
Swiftcast Res in AND out of combat.
DPS and Dot's are setup on timers rather then "Missing Buff" (do to dot's being able to stack from multiple players)
Aetherflow will keep itself active anytime bot is running.
Lustrate will quick heal when needed(under aetherflow)
Energy Drain will be used as needed under Aetherflow
Eye For an Eye on whoever neeeds it.
even though other players can put the same dots you can still do missing. all you have to do is change in game settings to only show your debuffs on target.
I had run into that issue of it not casting dots do to that dot being on the mob already... so this was my work around. before I did this there would only be one of the same type of buff on the mob Unless both dots got casted at same time when buff was missing.