Thread Rating:
  • 112 Vote(s) - 3.13 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Release] Leviathan Helper DX11 (FFXIV 4.0 Temp. Updated)
#51
(10-31-2014, 05:23 PM)pepy Wrote:  Last two versions of levi helper sprint lv.1 value is higher than normal sprint. the "T" version (which was 2 versions back i think) had the normal sprint value and was working flawlessly. any chance we can get that back? would highly apreciate it :)

Work as intended.
Reply
#52
(11-03-2014, 06:06 PM)crayfish Wrote:  
(10-31-2014, 05:23 PM)pepy Wrote:  Last two versions of levi helper sprint lv.1 value is higher than normal sprint. the "T" version (which was 2 versions back i think) had the normal sprint value and was working flawlessly. any chance we can get that back? would highly apreciate it :)

Work as intended.

If I may ask.

I can not feel any change there. Where is the difference between 1 - 5?
Reply
#53
(11-04-2014, 02:05 AM)saik1992 Wrote:  
(11-03-2014, 06:06 PM)crayfish Wrote:  
(10-31-2014, 05:23 PM)pepy Wrote:  Last two versions of levi helper sprint lv.1 value is higher than normal sprint. the "T" version (which was 2 versions back i think) had the normal sprint value and was working flawlessly. any chance we can get that back? would highly apreciate it :)

Work as intended.

If I may ask.

I can not feel any change there. Where is the difference between 1 - 5?

Oh I added a check that if there any players near your vicinity you cannot sprint more than what normally possible. (Counter measure but I don't think it work correctly.)
Ill upload a fix without it check OP.
Reply
#54
Testing version T with onscreen display.
I'm not sure how to write ingame display so I'm trying to implement my own version. Would anyone care test to see if it display ok?
I am planning to add onscreen warning for mob skills and testing out the display first.

Currently Sprint on/off Default cam/Setup Cam.
Let me know if it working.


Attached Files
.zip   LeviathanHelperT.zip (Size: 787.57 KB / Downloads: 28)
Reply
#55
(11-12-2014, 09:44 PM)crayfish Wrote:  Testing version T with onscreen display.
I'm not sure how to write ingame display so I'm trying to implement my own version. Would anyone care test to see if it display ok?
I am planning to add onscreen warning for mob skills and testing out the display first.

Currently Sprint on/off Default cam/Setup Cam.
Let me know if it working.

Looks good. Can't wait to see what you do with it though ThumbsUp. Are you going to make the display adjustable? Or allow it to be moved?
Reply
#56
DO them FFXIV DBM's cray ! xD
Reply
#57
At first it wouldn't work, then I remembered to run as Admin. So far it is working great on win7
Reply
#58
need an update for 2.41 plz
Reply
#59
2.41 didn't break anything. We been using this for T11 12 13 for past weeks.
Reply
#60
Thanks it working(my bad i been testing it with mufti account ) i didn't note u put dual box feature thanks again
Reply
 


Forum Jump:


Users browsing this thread: 12 Guest(s)

We help you win the game.

FFXIV Bot and More.

 

Products