03-17-2015, 11:24 PM
I haven't seen it talked about specifically so I'd like to share how to set up your summoner pets to attack and stop attacking with obey, return, and use all of the pets abilities as well. I tested this on a dummy by selecting the dummy and unselecting the dummy to see if my pet would attack and stop attacking as well as use abilities such as Garuda-igi's aerial slash, shockwave, and contagion.
First off, the commands need to be in a certain order in skill manager profile to work correctly.
Contagion (20)
Aerial Slash (19)
Shockwave (18)
Wind Blade (17)
Shot (8 This is Obey, but it shows up as Shot)
Return (6)
I'm only going to list the relevant stuff that needs information entered for the skill editor that is not already default.
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Target Buffs -> Has Buffs = 179+180+189
Aerial Slash
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Shockwave
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Windblade
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Shot
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Return
Contagion
Skill Type = Pet
Combat Status = Any
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Any
Ground Target = Enemy
And that should do it. This will set-up your summoner pets to function properly using the Obey and Return commands so they're not so mindless. For Ifrit and Titan just switch out the unique abilities for the correct ones.
First off, the commands need to be in a certain order in skill manager profile to work correctly.
Contagion (20)
Aerial Slash (19)
Shockwave (18)
Wind Blade (17)
Shot (8 This is Obey, but it shows up as Shot)
Return (6)
I'm only going to list the relevant stuff that needs information entered for the skill editor that is not already default.
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Target Buffs -> Has Buffs = 179+180+189
Aerial Slash
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Shockwave
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Windblade
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Shot
Contagion
Skill Type = Pet
Combat Status = In Combat
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Enemy
Ground Target = Enemy
Return
Contagion
Skill Type = Pet
Combat Status = Any
Skill Target = Cast Target
Target Role = Any
Include NPC = Checked
Player Target = Any
Ground Target = Enemy
And that should do it. This will set-up your summoner pets to function properly using the Obey and Return commands so they're not so mindless. For Ifrit and Titan just switch out the unique abilities for the correct ones.