10-29-2013, 08:51 PM
I've modified the code a bit.
Added:
Need:
Would love some feedback, and I would like to thank ymko for starting this up and giving me a framework to work in (beats writing from scratch....)
edit: had a bug, replaced file
Added:
- Does Hasty Touch spam fairly well (had to change minimum CP for touches to 0, this needs to be generalized)
- Uses Tricks of the Trade on Good procs
- Uses Cross Class Buffs (ie SH2)
- Added a progress formula instead of just hitting it to find out progress gain
- Added a Quality formula (planned on doing some intelligent moves like quality finishers)
- Quality and Progress Formulas need craftsmanship, control, and recipe level, so added text box to enter it in the GUI (NEEDS TO BE FILLED IN FOR BOT TO WORK)
- Added efficiency to the skills (need to add length, too)
Need:
- Player stats (control and craftsmanship) need to be exposed
- Recipe Level needs to be exposed
- A way to use HQ ingredients (this is probably hard)
- Working on some logic to use synth/touch efficiency to plan out some moves
Would love some feedback, and I would like to thank ymko for starting this up and giving me a framework to work in (beats writing from scratch....)
edit: had a bug, replaced file