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Moded craft task w. basic Collectable support
#1
Hi,

Moded the craft-task to auto-accept collectable synths for my race towards mastercraft books tonight since it was finally good turn-in items.

The craft-task will work as previous with the added feature of auto accepting the collectable pop-up.
Replace the file it in the FFXIVMinion/LuaMods/ffxivminion/ folder and reload the bot in game with ctrl+l. You will need to execute the Collectable Synthesis command manually.

Throwing in the crating profile I was using aswell, made 58 items all from NQ mats, all but 1 qualified for turn in. Craft: ~590, Ctrl: ~520, CP: 369 (used stone soup)
Profile requires:
Muscle Memory
Comfort Zone
Tricks of the Trade
Steady Hand II
Byregot's Blessing
Innovation (optional)
Ingenuity II
Careful Synthesis II

I hope this helps some in the grind until Ace delivers more crafting goodies to us! :D


Attached Files
.zip   CraftMod.zip (Size: 3.25 KB / Downloads: 83)
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#2
After AceLib gets updated tomorrow, this will be what crafting looks like: http://puu.sh/jx6Rj/da29ac3ce0.jpg

I'll leave this post up until such time as I push the new craft lua, since it may still be useful to somebody for the new few hours.
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#3
amazing
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#4
(08-11-2015, 03:34 AM)Ace Wrote:  After AceLib gets updated tomorrow, this will be what crafting looks like: http://puu.sh/jx6Rj/da29ac3ce0.jpg

I'll leave this post up until such time as I push the new craft lua, since it may still be useful to somebody for the new few hours.

Awesome Ace. Feel free to close this when your update is live!
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#5
Updated craft and gathering with collectibles, will probably need some testing since I'm not equipped to do that.
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#6
would it be possible to modify the code to accept 1 nq and 1hq ingredient.
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#7
Bricks, the question is kinda not this topic, but there is a work around that may work in your case.

If you are using say HQ Ore + NQ Ore to make an ignot, if you select them , then start your first craft but do nothing, prior to starting the Crafting Bot it will continue to use the EXACT SAME NQ/HQ setup you declared at first until not possible, then will default back to all NQ or just stop. So if your material ratios remain the same for HQ/NQ mats and not all random and trying to let the BOT decide (This does NOT WORK) , then you can make it work use whatever HQ materials and NQ you want.

This work around is fine if crafting collectibles as well, I just tried prior to posting.
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