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[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013>
(10-31-2013, 03:47 AM)clonolyxn Wrote:  -For cross skill "Careful Synthesis II" still wont work properly. Even not using normal

thats strange, my careful synthesis II works perfectly, i have the efficiency set to 1.2 and i dont have "use progress" checked off
if for 1 step to finish is yes. but for 2 step synthesis not work for me. i dont know... so many way try to make it work. but i will try with ur setting if work for 2 step to finish.
(10-31-2013, 05:20 AM)clonolyxn Wrote:  if for 1 step to finish is yes. but for 2 step synthesis not work for me. i dont know... so many way try to make it work. but i will try with ur setting if work for 2 step to finish.

set efficiency to 1.2 (not 120) and fill out the itemlevel, craftsmanship and control numbers
(10-31-2013, 03:47 AM)clonolyxn Wrote:  The problem im always try to solve with skill. i got some info about this

-Stop crafting when cp 0 or below <17
-Stop crafting when durability 20/40 after use "Master Meld" and cp 0 <17 wont synthesis
-"Rumination" still dont work properly. make it check CP before using. coz it using same as other buff like "Steady Hand" example or can edit like master meld.
-For cross skill "Careful Synthesis II" still wont work properly. Even not using normal progress.
-If wanna safe crafting item. CP need to spare for last step to finish.
-make it start to craft with "Inner Quiet" if better from synthesis and cross skill. work only for certain item start with "Inner Quiet" without cross skill.
-"Waste Not" make it just 1 time use buff is better for spend too much CP.

much better then before. keep it up. :)

I'm looking at the first two. The rest are expected and unfixable for now (look at my previous post explaining what we can and can't do until the big update), or setting up the bot like squirtle said.

EDIT: I'm inclined to believe the first two are because you didn't fill out level, craftsmanship, control, or efficiency properly. How did you set it up?
(10-30-2013, 09:46 PM)dannuic Wrote:  Flawless Synth isn't coded correctly since it's not an efficiency, it's a set amount of progress.

In fact, let me go over a few things that won't be addressed until ymko pushes his big update:

Manipulation, Rumination, Flawless Synth, Great Strides, Byregot's Blessing, any of the elemental touches, Observe, Piece by Piece, and Waste Not will not work at all (there is no logic for them and they all have special mechanics).

Great Strides, Innovation, and Ingenuity might work, but not well since you don't want them to always be up.

There are certain things the bot can't recognize without predictive algorithms, like that it won't use up CP for quality moves if you can finish it, or not cast SH/Tricks if you have the CP and just need careful synth once more.

There are also things that could be implemented fairly easily, but won't as of yet like more restrictions on when to use Tricks (for instance, you don't want to use it if you gain no CP but it would waste a SH charge).

There does seem to be one issue that I can't seem to replicate, and that is the one where if you have IQ and SH2 up it won't do its progress move. That may be lag, or it may be my inability to explain the efficiency setting. If this happens to you, try reloading lua scripts and trying it again (after inputting all the appropriate parameters), or try setting the wait time in the UseSkill function to something higher and see if that helps (make sure to reload lua scripts after you do this). I'm still trying to replicate this.

Thank you for the explanation now things make a lot more sense.

Quote:There does seem to be one issue that I can't seem to replicate, and that is the one where if you have IQ and SH2 up it won't do its progress move.

This did happen to me as well that was what I had selected when the bot would not craft at all. Anything we can do about the logic in terms of how the bot uses some skills. Ex. Steady hand before IQ?
(10-31-2013, 01:27 PM)R3P0 Wrote:  
(10-30-2013, 09:46 PM)dannuic Wrote:  There does seem to be one issue that I can't seem to replicate, and that is the one where if you have IQ and SH2 up it won't do its progress move.

This did happen to me as well that was what I had selected when the bot would not craft at all. Anything we can do about the logic in terms of how the bot uses some skills. Ex. Steady hand before IQ?

I was saying that this didn't happen to me, I can't figure out how to make it happen. But the bot should soon undergo some major changes, so it is not really worth working on logic changes at the moment since the structure will be radically different.
Still not using Trick of the trade for me in LTW after newest patch eff set to 1.2
(10-31-2013, 04:11 PM)Notahacker Wrote:  Still not using Trick of the trade for me in LTW after newest patch eff set to 1.2

Do you have 'Use Skip' checked? TotT is considered a Skip skill.
(10-31-2013, 05:03 PM)dannuic Wrote:  
(10-31-2013, 04:11 PM)Notahacker Wrote:  Still not using Trick of the trade for me in LTW after newest patch eff set to 1.2

Do you have 'Use Skip' checked? TotT is considered a Skip skill.

Why would TOTT be considered skip, thats not a skip skill thats a skill from Alchemy to restore CP. Observe is skip that i can understand, can you please explain the reasoning behind that?
(10-31-2013, 05:38 PM)R3P0 Wrote:  
(10-31-2013, 05:03 PM)dannuic Wrote:  
(10-31-2013, 04:11 PM)Notahacker Wrote:  Still not using Trick of the trade for me in LTW after newest patch eff set to 1.2

Do you have 'Use Skip' checked? TotT is considered a Skip skill.

Why would TOTT be considered skip, thats not a skip skill thats a skill from Alchemy to restore CP. Observe is skip that i can understand, can you please explain the reasoning behind that?
OK What kind of skill is TOTT?
Progress?
Quality?
Durability?
maybe a Buff?
 


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