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[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013>
(11-13-2013, 09:53 AM)Koopla Wrote:  
(11-13-2013, 03:07 AM)blazernt Wrote:  Having a problem. Have a profile setup with Great Strides and Byregot's Blessing. Great Strides has IQStacks >= 6, BB req's the buff from Great Strides. Right now the profile uses Inner Quiet, Steady Hands, Great Strides, then stops as it tries to fire Byregot's.

The module isn't reading the IQ stacks for skill casts. Is there an easy fix for this?

Confirming this, the bot just casts GS even at 0 stacks.
IQ stacks are broken until next update.. There is a tiny little human error in where the condition is defined by myself...

(11-13-2013, 02:59 AM)Rusifaa Wrote:  
(11-13-2013, 01:07 AM)ymko Wrote:  
(11-13-2013, 12:37 AM)Rusifaa Wrote:  
(11-09-2013, 09:15 PM)Cardsmall Wrote:  Not sure what I'm missing here.. I set up the skill manager(it's enabled) selected "Until Stopped" and have the crafting log open and the item I want selected. I hit start and nothing happens. Doesn't even begin the process of crafting.

Edit: Nevermind figured it out

I am having this same problem how did you fix it? I can't seem to figure it out.
Did you set up a profile?

I have in fact I was using one provided in one of the other threads. I'm thinking it's because I have to create a profile for each individual class?
Indeed, it's different for every class...
Quote:I have in fact I was using one provided in one of the other threads. I'm thinking it's because I have to create a profile for each individual class?

It's because in the game itself every non-cross-class has a different ID (well besides a different icon).
I seem to run into an error when trying to cross class Careful synthesis II onto my goldsmith. I insert it into the profile skills and set it to use at durability < = 10.

When I hit 10 durability, it doesn't activate. Is there a bug?

EDIT: For some reason it's working now... Weird earlier I was waiting around 10 seconds and it didn't use the darn skill. Oh well! Thanks for this wonderful add on looking forward to your new GUI settings
Byregot's Blessing is stuck sometimes. In console it says:

<<<< Checking BB >>>>>
Result is true for ...
Result is true for ...
Result is true for ...
Result is true for ...
< Casted: BB >
And it's just stuck saying "LastSkill: BB" and is not casting BB.

In the debug console there's also this line (I think it only pops up when I click BB in the Skill Manager):

D = "Couldn't find condition: level <= for skill Byregot's Blessing"

P.S. big chance there may be a mistake in profile, but ymko please have a quick glance anyway if you have suspicions :P

-------------------------------------------------------------

Question: in a skill's profile, can I fill both lines like this"

Durability>=20
Durability<=20

I want to make so the skill only triggers when the durability is =20, will this work?
(11-14-2013, 08:52 AM)Koopla Wrote:  Byregot's Blessing is stuck sometimes. In console it says:

<<<< Checking BB >>>>>
Result is true for ...
Result is true for ...
Result is true for ...
Result is true for ...
< Casted: BB >
And it's just stuck saying "LastSkill: BB" and is not casting BB.

In the debug console there's also this line (I think it only pops up when I click BB in the Skill Manager):

D = "Couldn't find condition: level <= for skill Byregot's Blessing"

P.S. big chance there may be a mistake in profile, but ymko please have a quick glance anyway if you have suspicions :P

-------------------------------------------------------------

Question: in a skill's profile, can I fill both lines like this"

Durability>=20
Durability<=20

I want to make so the skill only triggers when the durability is =20, will this work?
Currently leveling carp to 50... so i'll see bout that bug.
BB is cross class or?
You use IQ stacks on it?
-----------------------
It will work :)
(11-14-2013, 09:56 AM)ymko Wrote:  Currently leveling carp to 50... so i'll see bout that bug.
BB is cross class or?
You use IQ stacks on it?
-----------------------
It will work :)

Yea BB is cross-class (same ID for all classes). I don't use IQ stack trigger on it. I have set the Durability<= and >= requirement on it now, will see if it gets stuck now.
(11-14-2013, 10:01 AM)Koopla Wrote:  
(11-14-2013, 09:56 AM)ymko Wrote:  Currently leveling carp to 50... so i'll see bout that bug.
BB is cross class or?
You use IQ stacks on it?
-----------------------
It will work :)

Yea BB is cross-class (same ID for all classes). I don't use IQ stack trigger on it. I have set the Durability<= and >= requirement on it now, will see if it gets stuck now.
Yeah but if it's cross class the level check is normal to fail :)

Also, uhm, you can just do durability >= 20 cp <=91 :)
When do you think HQ Mats will work? and can we help anyway?
It's the work that has to be done by the bot developers and not the CT mod developer, we'll all waiting basically ;)
The problem with BB still persists:

<<<< Checking BB >>>>>
Result is true for ...
Result is true for ...
Result is true for ...
Result is true for ...
< Casted: BB >
And stuck saying "LastSkill: BB" while doing nothing.

I can press the skill manually and then bot continues my profile perfectly, but why it's not casting BB I have no idea. I rarely have this problem because almost every 2nd of my crafts go through this BB and if it was 100% it would be much more evident.

------------------

Seems another condition with BB failed, same symptoms but totally different triggers for the skill this time. I have a feeling something is wrong with BB skill itself in the mod.
 


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