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[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013>
So, after a lot of trying I can't get this to work. Tool just sits here and does nothing. Built my own profile, nothing too fancy. As soon as I click to turn on Skill Manager, I get:

failed with [string "C:\FFXIV_Updater\LuaMods\/CraftingTool/craf...":1229 bad argument #1 to 'match' (string expected, got nil)

Does this with any profile loaded, not only mine, and it's not just once, it literally floods the console with this. I don't know how to get the full path of the thing it's looking for. I work as a programmer but I don't know where to look to try and diagnose it, can you help me please?
Hmm I must be doing something wrong but I'm not sure where to look. This seems like it should be pretty simple. I loaded those CUL profiles from that other thread. When I select apple juice and the profile, change the craft amount to 1 and single craft, hit the start button and nothing happens. I have the craft window open and the apple juice selected. Skill Manager is also enabled in the CraftingTool window. The info in CraftingTool>Info says 1 craft left but nothing ever happens. Do I need to select anything special in the FFXIVMinion window? O_o

Also to add if I do Start/Stop in the FFXIVMinion screen it opens the console and starts spamming an error failed with [string "C:\bin\FFXIV\LuaMods\/CraftingTool/crafting..."]:1229: bad argument #1 to 'match' (string expected, got nil)

(11-18-2013, 05:03 AM)aceRage Wrote:  So, after a lot of trying I can't get this to work. Tool just sits here and does nothing. Built my own profile, nothing too fancy. As soon as I click to turn on Skill Manager, I get:

failed with [string "C:\FFXIV_Updater\LuaMods\/CraftingTool/craf...":1229 bad argument #1 to 'match' (string expected, got nil)

Does this with any profile loaded, not only mine, and it's not just once, it literally floods the console with this. I don't know how to get the full path of the thing it's looking for. I work as a programmer but I don't know where to look to try and diagnose it, can you help me please?

As you can see, I have the same error. But you can see the error is line 1229 of that crafting file in the CraftingTool folder. It mentions some food ID but I'm not a programmer.
Is there any way to add HQ matts? Or NQ only?
(11-18-2013, 06:22 AM)Bokuzuken Wrote:  Is there any way to add HQ matts? Or NQ only?
If there was it would be here, try using search, this question is asked almost every 3rd page...

(11-18-2013, 05:05 AM)MrSandman Wrote:  Hmm I must be doing something wrong but I'm not sure where to look. This seems like it should be pretty simple. I loaded those CUL profiles from that other thread. When I select apple juice and the profile, change the craft amount to 1 and single craft, hit the start button and nothing happens. I have the craft window open and the apple juice selected. Skill Manager is also enabled in the CraftingTool window. The info in CraftingTool>Info says 1 craft left but nothing ever happens. Do I need to select anything special in the FFXIVMinion window? O_o

Also to add if I do Start/Stop in the FFXIVMinion screen it opens the console and starts spamming an error failed with [string "C:\bin\FFXIV\LuaMods\/CraftingTool/crafting..."]:1229: bad argument #1 to 'match' (string expected, got nil)

(11-18-2013, 05:03 AM)aceRage Wrote:  So, after a lot of trying I can't get this to work. Tool just sits here and does nothing. Built my own profile, nothing too fancy. As soon as I click to turn on Skill Manager, I get:

failed with [string "C:\FFXIV_Updater\LuaMods\/CraftingTool/craf...":1229 bad argument #1 to 'match' (string expected, got nil)

Does this with any profile loaded, not only mine, and it's not just once, it literally floods the console with this. I don't know how to get the full path of the thing it's looking for. I work as a programmer but I don't know where to look to try and diagnose it, can you help me please?

As you can see, I have the same error. But you can see the error is line 1229 of that crafting file in the CraftingTool folder. It mentions some food ID but I'm not a programmer.
Should be fixed now, if it's still having bugs use 2.1.0 for the time being
I think the Limited crafting is a bit wrong, when I checked it always crafts 1 item less then I enter (9 instead of entered 10 for example).

2.1.0
(11-18-2013, 10:43 AM)Koopla Wrote:  I think the Limited crafting is a bit wrong, when I checked it always crafts 1 item less then I enter (9 instead of entered 10 for example).

2.1.0
It says 9 but crafts 10
Yes I know, but I think it always crafts 1 item less (I enter 10 Limited, press Start, have 9 at the end when it stops). I'm pretty sure it doesn't fail synthesis the way my profile is set up, but maybe I'm dreaming lol. It just happened more than 3 times now in a few days and I thought I'd mention it, but yes I might be imagining things.
Thx for the new version man, good work !

There seems to be a problem with the food module though, when it try to get up to eat something it just loop between getting up & opening / closing the crafting log making the game crash, maybe something to do with timers here :)
(11-18-2013, 04:07 PM)darkboz Wrote:  Thx for the new version man, good work !

There seems to be a problem with the food module though, when it try to get up to eat something it just loop between getting up & opening / closing the crafting log making the game crash, maybe something to do with timers here :)
I'll have a look but i didn't have this problem :(

(11-18-2013, 02:52 PM)Koopla Wrote:  Yes I know, but I think it always crafts 1 item less (I enter 10 Limited, press Start, have 9 at the end when it stops). I'm pretty sure it doesn't fail synthesis the way my profile is set up, but maybe I'm dreaming lol. It just happened more than 3 times now in a few days and I thought I'd mention it, but yes I might be imagining things.
Strange, it worked fine for me, i'll see maybe i made a mistake somewhere while changing the code for new version...
I will try again tomorrow then :)
 


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