Updates
Greetings Minions.
We've released an update containing some fixes as well as BETA PVP functionality. There are some significant limitations to the pvp functionality that has been released so please read the instructions carefully and be prepared to encounter bugs and poor bot behavior. The combat tactics for PVP are very different than our PVE functionality so we are still in the process of rewriting new logic to handle pvp combat for melee, ranged, and healer separately. Also, we have not yet added code to select a duty for you automatically, so for now YOU MUST PERFORM THE FOLLOWING STEPS TO BEGIN A PVP BOTTING LOOP:
The bot behavior in PVP will not be fantastic and you will not be winning the majority of your matches if the rest of your team is not strong enough to carry you. The current design goal is simply to allow afk looping of pvp duties...hopefully some addon developers will step up and help us write better PVP combat logic in the near future. Please post all feedback related to bot functionality in this thread. I have attached a mesh that latty was nice enough to make for us to this thread...we will include an official mesh in the updater soon.
PVP Limitations
PVP Settings
SkillManager Additions
Other
- Added checkbox "Anti-AFK Move" to PVP menu
- Does a small random move ever 5-10 minutes while waiting on duty and every 30-60 seconds before fight starts
- You must have a mesh loaded for this functionality to work!
- Does a small random move ever 5-10 minutes while waiting on duty and every 30-60 seconds before fight starts
- Prioritize Ranged will now attempt to prioritize DPS in order of BLM > SMN = BRD
- Randomized combat starting logic so that bots will not leave the gate at the same time
- Fixed some skillmanager bugs with pvpprecombat checkbox and combat mode conditions
- Numerous targeting and combat optimizations
Greetings Minions.
We've released an update containing some fixes as well as BETA PVP functionality. There are some significant limitations to the pvp functionality that has been released so please read the instructions carefully and be prepared to encounter bugs and poor bot behavior. The combat tactics for PVP are very different than our PVE functionality so we are still in the process of rewriting new logic to handle pvp combat for melee, ranged, and healer separately. Also, we have not yet added code to select a duty for you automatically, so for now YOU MUST PERFORM THE FOLLOWING STEPS TO BEGIN A PVP BOTTING LOOP:
- Open the duty finder and select the pvp duty(s) you would like to bot
- Close the duty finder window (do not press Join!)
The bot behavior in PVP will not be fantastic and you will not be winning the majority of your matches if the rest of your team is not strong enough to carry you. The current design goal is simply to allow afk looping of pvp duties...hopefully some addon developers will step up and help us write better PVP combat logic in the near future. Please post all feedback related to bot functionality in this thread. I have attached a mesh that latty was nice enough to make for us to this thread...we will include an official mesh in the updater soon.
PVP Limitations
- Ranged dps and healing behavior need work
- The bot may not work if using the fourth duty selection choice for wolves den (queue as 4 person premade party). The mapids of the arenas are hard-coded so if the mapid for the premade arena is different then it will not work. If you test the 4 person premade arena and find the mapid please let us know and we will add it. It can be printed to the console using d(Player.localmapid) while on the map.
PVP Settings
- Target Prio One - The primary targeting priority for the pvp bot
- Target Prio Two - The secondary targeting priority for the bot
- Prioritze Ranged - Bot will go after furthest ranged dps
SkillManager Additions
- PVP Skills will now show up in the skillbook (you must enable them in your actions menu first)
- Combat Type - Use this skill only in PVP, PVE, or Both
- PVP Target Type - Only use this skill if target is specified role
- Party Has/NOT - Use this skill when party has (or has not) specified buff
- PVP precombat - Use this skill when waiting for pvp match to start
Other
- Assist Mode
- Auto-Confirm Duty - Enable to have the bot automatically confirm duties that are ready
- Bot must be enabled with assist mode running for this to occur!
- Auto-Confirm Duty - Enable to have the bot automatically confirm duties that are ready
- Gather
- Gather Maps - Enable this to have the bot automatically gather maps
- Fixed the bug causing this to stop the bot from previous release
- Gather Maps - Enable this to have the bot automatically gather maps
- Fates
- Modified the distance check for chain fates to hopefully stop the running loop in coerthas
- This may cause the chain fates logic (for Dark Devices) to stop working
- Please report your experiences in coerthas after this change
- Modified the distance check for chain fates to hopefully stop the running loop in coerthas