07-16-2014, 02:34 PM
The SkillManager MP conditions are for absolute MP, but are labelled in the interface as MP%.
I think people are aware of this, but I thought I'd post it in case other peeps were thinking they were going nuts with things not triggering on low MP.
I think people are aware of this, but I thought I'd post it in case other peeps were thinking they were going nuts with things not triggering on low MP.